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Plasmarift

219 Game Reviews w/ Response

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4 reviews are hidden due to your filters.

It took me a little while to figure out how to play the game. Although you provided instructions, the yellow/orange bar was not explained. It would be extremely helpful to see an example of a level being completed so the player know what the bar is used for.

Still, a very interesting concept. It feels like it is missing something that would have really increased the difficulty, but nothing comes to mind. Good job though. I look forward to your next project.

SatelitePlay responds:

Thanks. I agree that I should have tried to explain better how the game is played. If I do a post-compo version I'll take that in account.

If I am not mistaken, you already released a game with a similar set up to this, though you have made many changes and many improvements. Still, there are problems with it as others have pointed out.
- The medals are not working. I beat the game and I saw the doctor that "Heals your wounds with her skill and your soul with her lips" and I didn't get any medals.
- I had trouble finding enough water to get by at times. Why does water only become more available while traveling and not as much while searching for food (there's no "find water" option). At one point, I was unable to find enough water. I had 200 food, yet no water. However, this situation didn't last long because of a number of random events that occurred. Still, it may have been luck so you either need to make water more abundant, or instruct players what to do to find water because I've wasted a lot of time searching for food in the hopes of finding water (though I suppose it wasn't a complete waste of time).
- There is also a glitch in the crying woman event during traveling. Whenever I select "See if she is alright", the screen flashes and leaves me on the same page.
- Although others are complaining about it, I understand that the weapons and armor are very hard to find because they would give the player a higher advantage in the game if they found weapons and armor a lot.
- Medkits were pretty easy to find (and with enough of them, you wouldn't have to worry about resting without food or water) and I only encountered one random zombie fight during my entire playthrough.

You should really have some beta testers play these types of games first before releasing it. (I'd volunteer)
(By the way, I like the reference you put in there to your other zombie game).

Hyptosis responds:

Many of those bugs have been fixed, refresh the game. Thanks for the detailed feedback! You rock!

I can understand that some people are complaining about the game because of its difficulty, but since when should a game be voted down just because you can't beat it or because it was hard to beat? I wouldn't listen to people like dreamsfan because I'm pretty sure he didn't finish the game or playthrough all of the disabilities (because then he'd know nearly blind, spastic, and illiterate are the same length). The game shows that you can accomplish a difficult task, despite a disability, but it also shows the unfair limitations, shown at the end of the game. Gracik from the comments below was right when he said spastic feels like the game is going against you, impeding your progress (I played through it and it sure felt that way). Perhaps that's how people with spastic feel.

This game voices what many have thought in passing, but never dared voice. I've thought the same way as the antagonists of this game sometimes and I'm not proud. Those who have no disability don't feel the need to take care of those who have disabilities, because they believe they have the luxury to not help when they could very easily end up in the same situation tomorrow. It is so easy to take life for granted when nothing is wrong, but it does nothing to complain about your situation, despite how unfair it seems.

Very good game. I'd suggest adding some type of save feature where once you move onto a screen, you will reappear on that screen until you move to the next level, no matter where you die (this is mostly for the spastic disability because when I went backwards, I would fall into lava, and be forced to redo a screen). By the way, I have a feeling that I would have never beaten nearly blind had I not played spastic first.

Kcori responds:

Thanks for the thoughtful review.

i do intend to make it so you reappear on the side of the screen you died on. Always appearing on the left is something annoying completely unrelated to your character's disability and has no reason to exist in the game.

The game was definitely hard with the small amount of health boxes dropped. There seems to be a problem with the super knight medal though. I've beaten the game, and gotten all the upgrades to my knowledge, but the the medal hasn't unlocked.

Shimiegames responds:

Thanks for your feedback.
I've updated the game and fixed the medal issue.

As short as it is, the game is very good. The gameplay is smooth and fair although at times, I feel like it is too easy (even on hard mode. Just taking away the health packs does always increase the difficulty, especially if you rarely get shot. Increasing the enemies' reaction time would make it harder though). There is a glitch and a few annoyances though.

- During the training program, after I have faced the boss in a previous play through, I will sometimes start off with the shotgun.
- The cop that comes up in the lower right corner after the player gets a certain score multiplier is cool, but it makes it hard to see enemies in that part of the screen (although the game isn't randomly generated so after a few play through, the positions of the enemies should be somewhat known)
- Why is it when I shot a health pack, my multiplier disappears? I wouldn't expect it to increase, but to disappear seems a little unfair.
- I've tried multiple times on the training course, but I cannot seem to get the highest difficulty, even after a perfect run-through with no misses. Is there something I'm missing?

Still, a pretty cool game and I look forward to your next one.

Mennez responds:

Thanks for your review. If I make a sequel in the future, I will fix these bugs / issues. Good feedback, appreciated -- thanks again!

The game was okay, but why didn't you alert me that the game came out? I helped play test it and you said you'd put my name in the credit for helping out.

azureda responds:

Hey Rift.

Sorry, I forgot to tell you. I've given you credit on the front page.

The game was actually pretty difficult, although it is simple in graphics and pretty easy to design. I like the design for the main character. Very good idea removing the use of the Tab key too, but why do the medals stop at level 5 when there are more levels?

idaviie responds:

i have added the rest of the medals and thanks for the comment. im planing on joining someone who knows how to create graphics im just a beginer lol

The game is very good. it doesn't really seem that hard to get all stars so far, but I've stopped playing because the medals aren't working. Please fix them.

TinSleeves responds:

Thanks for letting me know about the medals Plasmarift, I've just gone in and fixed the problem.
Hope you enjoy the game now :)

I've played many games like this and this game in particular was one of the more enjoyable ones. I only have two complaints though. Blaster Master medal won't unlock and it bothered me that I had to wait for one bomb to explode before throwing another one. Still, very good game.

istvan89 responds:

Try to refresh the page. If I click on the Blaster master medal, it shows that you own it!:) Good job!:)

I really like the game. It is funny and challenging. You should probably specify that pressing the up and down button before the bounce makes you go higher and lower though. I also really like the girls; did you have tape a person doing the dancing moves or is that strictly your drawing?

I can't seem to get passed the part after the fists come down and the llama, the part with the really high platform. Is there a control I'm missing or something?

jjwallace responds:

Wow, you got really far. Oh there is a secret to that part.

I am a voice actor, singer, writer, beta tester, and video maker. If you would like my help with anything from games to animations to almost anything really, let me know.

Age 25, Male

writer

Joined on 12/30/12

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