It's fairly nice game for a number of reasons. The collectibles, while some only grant points, are visually appealing enough to make me want to collect them. The regular gameplay isn't too tough, but getting the secret seems like it may require higher skill so the game please those who like it easy and rewards the smart/skilled players. The sound effects and music are nice. It has the potential to be a fairly good complete game, but I have found problems with it.
- It seems like after killing all of them enemies and being able to kick the gear around, that the countdown until the (I don't know his name, so I'm gonna call him mask guy) appears happens quicker on some levels versus others. It's already tough to kick the gear since enemies can be around it and hitting them also means hitting the gear (and charging up an attack to aim your kick of the gear can leave you open to be hit by them) and if you're trying to activate the crystals while doing all this, you have to be careful not to kick it into the machine and you can't afford to wait for enemies to move due to the count down. My point is either make the time consistent or make it more obvious that the time decreases more when performing some actions.
- Have a quick restart option for a world. There are a number of situations that can warrant a quick restart like if you miss too many crystals in early levels, you might as well restart.
- I haven't discovered the secret path. I thought it had to do with getting three crystal stars, but that didn't change anything. I also thought defeating mask guy would do something, but no matter how many times I hit him with the gear, nothing happens.
- What's the point in spelling out Zinc?
- Can you make it so secret phrases are stored somewhere? If a player is focused on gameplay, they don't want to have to stop through process and write down the word.
- Make it so you can skip putting in your score. Some of us just want to play the game and being made to enter a high score is just a waste of time (if you see aaaaaaaa on the board, that would be me).
- Would there be a way to add in just a straight kick that doesn't require a charge? (I know that already exists if you are kicking in the air, but have a quick one for the ground would be nice)
I wish you luck with the project.