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Plasmarift

439 Game Reviews

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If I am not mistaken, you already released a game with a similar set up to this, though you have made many changes and many improvements. Still, there are problems with it as others have pointed out.
- The medals are not working. I beat the game and I saw the doctor that "Heals your wounds with her skill and your soul with her lips" and I didn't get any medals.
- I had trouble finding enough water to get by at times. Why does water only become more available while traveling and not as much while searching for food (there's no "find water" option). At one point, I was unable to find enough water. I had 200 food, yet no water. However, this situation didn't last long because of a number of random events that occurred. Still, it may have been luck so you either need to make water more abundant, or instruct players what to do to find water because I've wasted a lot of time searching for food in the hopes of finding water (though I suppose it wasn't a complete waste of time).
- There is also a glitch in the crying woman event during traveling. Whenever I select "See if she is alright", the screen flashes and leaves me on the same page.
- Although others are complaining about it, I understand that the weapons and armor are very hard to find because they would give the player a higher advantage in the game if they found weapons and armor a lot.
- Medkits were pretty easy to find (and with enough of them, you wouldn't have to worry about resting without food or water) and I only encountered one random zombie fight during my entire playthrough.

You should really have some beta testers play these types of games first before releasing it. (I'd volunteer)
(By the way, I like the reference you put in there to your other zombie game).

Hyptosis responds:

Many of those bugs have been fixed, refresh the game. Thanks for the detailed feedback! You rock!

I can understand that some people are complaining about the game because of its difficulty, but since when should a game be voted down just because you can't beat it or because it was hard to beat? I wouldn't listen to people like dreamsfan because I'm pretty sure he didn't finish the game or playthrough all of the disabilities (because then he'd know nearly blind, spastic, and illiterate are the same length). The game shows that you can accomplish a difficult task, despite a disability, but it also shows the unfair limitations, shown at the end of the game. Gracik from the comments below was right when he said spastic feels like the game is going against you, impeding your progress (I played through it and it sure felt that way). Perhaps that's how people with spastic feel.

This game voices what many have thought in passing, but never dared voice. I've thought the same way as the antagonists of this game sometimes and I'm not proud. Those who have no disability don't feel the need to take care of those who have disabilities, because they believe they have the luxury to not help when they could very easily end up in the same situation tomorrow. It is so easy to take life for granted when nothing is wrong, but it does nothing to complain about your situation, despite how unfair it seems.

Very good game. I'd suggest adding some type of save feature where once you move onto a screen, you will reappear on that screen until you move to the next level, no matter where you die (this is mostly for the spastic disability because when I went backwards, I would fall into lava, and be forced to redo a screen). By the way, I have a feeling that I would have never beaten nearly blind had I not played spastic first.

Kcori responds:

Thanks for the thoughtful review.

i do intend to make it so you reappear on the side of the screen you died on. Always appearing on the left is something annoying completely unrelated to your character's disability and has no reason to exist in the game.

The game was definitely hard with the small amount of health boxes dropped. There seems to be a problem with the super knight medal though. I've beaten the game, and gotten all the upgrades to my knowledge, but the the medal hasn't unlocked.

Shimiegames responds:

Thanks for your feedback.
I've updated the game and fixed the medal issue.

I like the variety of gameplay offered in your game, but there are a problems.
- the loading process takes a long time.
- the medals do not work and are worth zero points.
- If you die on the spikes and quickly run into another set of spikes during the platform stages, the level will not reset.
- On the last screen of the entire game, I did not see the platform in-between the gap do to the shaking. I finally saw it after nearly 20 attempts.

Still, do not let this take away from the good. I love the variety you put into this, despite the limited graphics and art. I hope to see more from you in the future. This is definitely a great start.

As challenging and cool as this is, the inverted left and right controls after every time I switch to a new planet is too much to handle. I never know what button to press to move in the right direction and when manning of these puzzles require precise timing, this becoming very frustrating. I like the concept though.

I like the game, but I have run into a problem on the bonus levels. The pharaoh mummies keep freezing or not moving on level 19, yet if I touch them, they can still kill me. Although this wouldn't be a big problem if they were out of the way, but this has happened twice and they are always blocking a path that I need to take.

I really would like to finish the game so please fix this.

The shoot function is not working. I've tried clicking the left mouse button and even reloading the gun, but it does nothing. I would appreciate if you fixed this or tell me what I'm doing wrong.

There are times where I look at the reviews and just shake my head. This game is pretty good and the players are looking down on this because they say it is simple and unoriginal. I'll admit, the concept is not new, but who cares? I say you add points to games with new concepts, not subtracts from games that don't have them because coming up with unique concepts for games is difficult. As for simpleness, there are popular games just like this on the site that get lot more positive reviews.

I am glad that you improved on this and that you added working medals. My only two complaints are:
- The red sign that comes down to tell you what level you are on blocks my view of the falling squares, making it very easy for me to get hit.
- the annoying beat. I'd suggest finding something in the audio portal next time.

Still, good game.

The game was very good. I like games where I can learn a little. Some of the clicking areas did seem a little bit too specific at times though. Also, (although I am not complaining since it allowed me to get the medals), the fact that the same paintings appear in the same order doesn't really make the game much of a challenge once you've found out where everything is. Still, this is a great game and I look forward to your future projects.

The game/movie is very good since the battle scenes actually make you use strategy instead of mindlessly hitting the attack button.

The medals do not work though. Can you please fix this?

I am a voice actor, singer, writer, beta tester, and video maker. If you would like my help with anything from games to animations to almost anything really, let me know.

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