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Plasmarift

445 Game Reviews

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There are good things and bad things about this game. Before I address them, let me address something else. DON'T GET UPSET WITH PEOPLE BECAUSE THEY DON'T KNOW WHERE THE COLLAPSE BUTTON IS BECAUSE UP UNTIL NOW, I NEVER KNEW WHERE IT WAS AND OF ALL THE GAMES I'VE PLAYED ON NEWGROUNDS, I HAVE NEVER COME ACROSS ONE THAT MENTIONED OR REQUIRED YOU TO PRESS IT TWICE TO RELOAD THE GAME SO THERE'S NO REASON TO TYPE IN BOLD LETTERS IN THE DESCRIPTION ABOUT HOW MAD YOU ARE!

Now onto the review.

Bad:
- Having to go through the opening title screen after each death gets annoying.
- I found the location of all three keys, however, I have not found a way to get back up from the bottom cloud platform after descending down to it. Also, you should make it clear which gap the player can go down because as far as I know, all other ones kill you if you pass the ground platforms.
- On the far right of the lowest, there are two floating mushrooms and a floating green pipe where there is nothing below them. Also, if you go to this location, Bowser cannot move back without moving out of sight of the camera and being killed.
- Sometimes when moving back to the left, Bowser is pressed up against the left side of the screen, making it difficult to see on coming enemies or platforms to jump onto.
- You do not specify that you can't jump on the enemies to kill them. Although you can figure this out within the first five seconds, it just seems strange not to include it in a Mario based game.
- The purpose of the apples is never specified.
- If you go to the left and quickly turn around and start shooting, the bullet bills will be facing the wrong way.

Good:
- The story is a very cool turn of events, putting Bowser in the role of hero.
- The art fits the game well.
- The sound effect for the bullet bill hitting the enemies is good not only in covering authentic, but in alerting the player of an enemy being hit out of the view of the camera. (I also liked the "Boom" popup).
- Thank you for allowing the player to jump even if they walk off the platform. This makes it easier to get the keys.
- Although I was unable to complete the game due to the mentioned problems above, I still wanted to beat it.
- I don't know if the drooling was included in the original mario game sprite for Bowser (I'm guessing not) so if this is true, it was a good addition to add.
- The death scene, even for it being a little unchanged from the original Bowser, was nice to put in, especially the flip.

I hope the problems with the game can be resolved enough for me to finish the game. Good luck with your next project.

As short as it is, the game is very good. The gameplay is smooth and fair although at times, I feel like it is too easy (even on hard mode. Just taking away the health packs does always increase the difficulty, especially if you rarely get shot. Increasing the enemies' reaction time would make it harder though). There is a glitch and a few annoyances though.

- During the training program, after I have faced the boss in a previous play through, I will sometimes start off with the shotgun.
- The cop that comes up in the lower right corner after the player gets a certain score multiplier is cool, but it makes it hard to see enemies in that part of the screen (although the game isn't randomly generated so after a few play through, the positions of the enemies should be somewhat known)
- Why is it when I shot a health pack, my multiplier disappears? I wouldn't expect it to increase, but to disappear seems a little unfair.
- I've tried multiple times on the training course, but I cannot seem to get the highest difficulty, even after a perfect run-through with no misses. Is there something I'm missing?

Still, a pretty cool game and I look forward to your next one.

Mennez responds:

Thanks for your review. If I make a sequel in the future, I will fix these bugs / issues. Good feedback, appreciated -- thanks again!

This definitely has potential to be a great game, but the game often did not register my hits, forcing my to try other moves (even then, it didn't always work). Also, there was a bug where once I got to the part where the 10 tails was confined, it didn't let me go right enough to face the fat thing. Although the game does not have "incredible art", it is still nice to look at. I love the variety of moves you put into this, but try including the rasengan as well or at least as a finisher. Please keep developing this and getting better. Had this game have been more polished (the bugs worked out, more responsive hit boxes, something to let you know when your health is going down beside the health bar, and sound affects among other things), this could be an awesome game worthy of an award (at least in my opinion).

By the way, I'd suggest adding the arrow keys as the moving controls as well.

It's an okay game. I hadn't heard of Soup Squad until now. I like medals, but how do I get Love The Liar? I've gotten every other one except that one.

People are being too harsh on this game, probably because they can't beat it. The fact that this game has no bugs and has an ending shows that it is of decent quality despite what others are saying. The game doesn't have good graphic, but why does it need it? Games are made for gameplay, not good graphics though good art does enhance a game. The controls are just fine and the hit box for the square is fairly accurate to the point where the square can jump off of a point on one of the white squares when only a small fraction of its border was still on it. It is very challenging in that there is sometimes only one possible way to get only the blocks and you have follow them all the way through. I managed to beat it and I consider it an okay game though more improvements to the graphic would be better.

The game was okay, but why didn't you alert me that the game came out? I helped play test it and you said you'd put my name in the credit for helping out.

azureda responds:

Hey Rift.

Sorry, I forgot to tell you. I've given you credit on the front page.

After being away from this game for so long, I finally came back and beat it though I did cheat. You can still open the flash player console and even though you can't move when you pause it, it allowed me to see what key made me go right, then unpause and go right with that key, pause when the keys changed then repeat the cycle. Honestly, I don't think I would have been able to beat the last level without doing that. I hope you fix this in the future and I think your game deserves five stars (even if as someone else as said, the idea isn't new, it is still good!)

I like this arcade game. It presents a few different challenges. You must avoid the the falling bullets, while making sure not to touch the let side of the screen and to avoid falling into the pit. It definitely is challenging, which is good. I'd really like to see this turned into a platform game. Good job.

By the way, how do I get the secret medal?

I am a voice actor, singer, writer, beta tester, and video maker. If you would like my help with anything from games to animations to almost anything really, let me know.

Age 25, Male

writer

Joined on 12/30/12

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