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Plasmarift

445 Game Reviews

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I'm sorry, but not even the medals in this game are worth playing it. If you aren't lined up correctly with an object, then you won't get anything for holding the spacebar and you won't even know it until five seconds after you've been doing it wrong. Adding a progress bar for the five seconds would at least let me know I need to move a little closer or you could remove the five second wait altogether. Also, there are times where holding down the spacebar on an object will allow me to continue gathering stuff, while other times I just get one thing and again, I won't know it isn't working until five seconds later. The game is also progressing at a very slow pace, I don't know what some of the "advice" does, and like others are saying, there should be more things to interact with.

The music though is very good.

It's hard to believe I almost passed up playing this! It is very good. Even with the screen being so close up to the character, it didn't take anyway from the platforming skills and timing necessary to beat it. I also liked the Pong boss.

You made these levels in a day? That is more than pretty good. That is fantastic. Compared to what I've been playing recently, you could call this a full game, but I'm still looking forward to the full thing. Though, when you make the full thing, try to add a story to it as well. It might make it even better.

SinclairStrange responds:

Don't worry there will be a story :) Aye the levels were made yesterday and the engine was made about a month back in another day. Thanks, hope the final version will please!

It is definitely a cute game. May get boring for hardcore gamers and with the lack of danger and extreme challenge, but the art is very good, especially the crystals. However, next time, work on the main character a little more. The girl in the thumbnail is very attract and looks very different from the sprite (though I understand the detail will be different since it was a close up of a girl's face). Putting some of that detail into the main character could boost your overall rating from other people since it is what players will be focused on.

I liked the game, but the boos at the end is too tedious and boring. I could sometimes sit in one spot for most of the battle without worrying about being hit except for in the second stage with the homing energy ball. The other bosses were short and sweet, which was good. There is a lot you could have done to make it more challenging (I didn't get the Red Victory medal because I failed to look at them closely beforehand and I don't want to replay it to get it and I like medals).

Still, this is good for a project you did nearly by yourself. On a note, if you make another similar game, could you make it so the special I select in the former part of a map stay selected.

Also, I have no idea how to get the secret medals. I went to the more option in the menu and clicked on the links, but I didn't get anything.

rhys510 responds:

Thanks, i know there are a lot of issues with the game but sadly i do not have the original file to edit anymore :/

The game is good and i was able to finish it, but it slowed down on a few of the levels (especially pseudo snake), which made it very hard and frustrating to get a large amount of coins. Also, the jumping mechanic may need a little work. I found myself sometimes able to control the height of my jump to avoid low objects while other time, I could not. Also, jumps from underneath a block is a pain sometimes because I just hit my head and fall.

Still, I like the game and the coin collecting aspect. I wanted to turn everything in the level into coins.

I love the Pyroscape trilogy! I wish I could make games this awesome.

I believe I played this game on the main website it came from and it seemed a lot easier there. I really liked it, but I don't understand the part that happens after you use the RPG launcher. You get transported to a town and the guy you are controlling talks dirty to all the women (who he has already had sex with). Is this game suppose to be a dream or the people we're shooting are ex-lovers that the character wants to just forget? It might explain why they have no weapons. I really don't know.

You took my idea!!! :) (I guess mine will have to be The Adventures of Pink Square)

Cool game. You might want to work on how the square reacts with the platform though. If you don't land on the platforms just right, the square will slip right off like butter. You can expand on this, making more levels and stuff like that.

Also, try adding Minimalist under your tags if possible. Might get you more people playing your game.

Raikhen responds:

jaja sorry for stealing u the idea :)

im serious

I'm a little bit indecisive on how I should score your game. I was actually going to give you a lower rating because the random jump key changed extremely fast at times (I think once, it went through three keys in less than two seconds). However, I noticed that there was some kind of pattern in these changes, going from a period of changing fast to changing slow. I liked it because it kept me on my feet and kept the game from getting boring, but I have to look down at my keyboard to see where the keys are (I type with one finger and don't have their position memorized) and a few times I've looked up to find my duck about to go off screen and the key changed so it is both good and bad for me.

Still, a good game with a good concept behind it.

I am a voice actor, singer, writer, beta tester, and video maker. If you would like my help with anything from games to animations to almost anything really, let me know.

Age 25, Male

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Joined on 12/30/12

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