A very beautiful game. The sound effects (except for the jump sound) were great and the game felt very relaxing because of them. The power ups worked well together and the environment was beautiful, yet old and desolate. Although the puzzles weren't really tough, the maneuvering required to scale cliff was difficult yet fun once you got used to it (you should have seen me flying up those cliffs).
There really wasn't much of a story though and the name itself isn't really explain (if the game was meant to take place in a valley, then the environment did not convey this. It looked like a temple). Though I can't take off too many points for this because games don't need stories to be good and this could be seen as an art game, where the conclusions as to the story are left up to the player. Also, does the girl have red ears or is that a bow in her hair?
Very good job. my only regret is that it was so short. I encourage you to make a sequel to this and I'd be glad to help in any way if you need it (writing, beta testing, voice acting, level design). I may contact you in the future for questions on Stencyl since you seem to have a firm grasp on using it (especially on the small shrubs and grass). Good luck in the contest and good luck on your future projects.