The game is alright, but there are some problems:
- the painting option does not work. Whenever I select it when speaking to someone, it will only bring up their picture and the menu will remain (pressing the s button again will let me choose another option)
- Add a button that will let you leave a conversation instantly instead of having to scroll down through a long list of stuff to do so.
- Why not have two columns of things to ask? It would be easier for the player to quickly select one of the options (and to see more of them without scrolling). Maybe enabling the mouse so that a player can select the option by mouse if they would like would also be good.
- Perhaps make it so if you press up while on the top option, you go to the direct bottom of the list. This may help the player save time.
Other than the tedious thing with the list selecting, the game was okay. I wish the options would change after having found out new information (like when Henry's sister tells you the truth about what happened to Barbacus, the dialogue for everyone else doesn't change when you talk to them about his death). Other things:
- Where did Henry hang himself? There are no other rooms in the house? Where are all these people sleeping?
- Why doesn't another dialogue option come up when you realize that the water next to Dana's bed is drugged?