This is a very good game, despite what others might say. There were no glitches and the controls, although differently set up, were solid in performance. From the beginning, I was expecting a very boring and unchallenging game (much like some of the stuff submitted by people who use Stencyl for the first time). However, as the game went on, the landscape slowly got more uneven and the eventually gaps appeared between building, posing a threat to my character. I wasn't expecting the sinking platforms and managed to get through the game by taking my time for some parts instead of trying to rush through it all. (And thank you for putting in respawn points. I probably would have quit if I had to start all over).
I understand that this was one of your first real game programming challenges so I'd expect a few things to be missing or for everyone not to like it. Music would have definitely helped to build up a mood. Perhaps a few spots of text here and there and maybe a few more animations for the buildings, but the game was good and even after reading the medal (which gives you a hint of what the ending is), I didn't expect rebirth to be quite like that. Does second cycle mean that in the story, this is the next step after death for humans or is it a willing change on the part of the main character in the game?
Very good job and I hope to see more from you in the future. If you need any help, let me know. By the way, what program did you use to make this?