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Plasmarift

439 Game Reviews

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I like the game. I'm not sure what everyone else is complaining about. If you want more cats, you can get them during the flight and the astronaut medal isn't broken: you get it once you've gotten as high as you can possibly go upward (though it is somewhat misleading since if you pass up saturn, you are already in space and should be considered an astronaut). you'll know you've reached it when the cat has on a space helmet.

I didn't finish it. On day 6, if you lose, you have to replace the tiles all over again. There should have been a button that asked whether I wanted to keep the same placement after I lost. It wasn't worth starting over another time.

Also, the "car" enemies are too annoying and the floating enemy dots just add to the frustration of looking out for them and the cars.

This game is a remix of the already popular game "Hide the Fart". I don't know if you're allowed to put this up here without at least giving credit to the original creator or even mentioning the game in the description.

Also, this game is a little disturbing having the main character being a girl that continuously fart, but the art and gameplay are sound.

Kind of boring. There are only two levels and the fact that most of the stuff that you have to do is wave an object in front of the bear is annoying. If you could make it when the bear is wet that you have to drag the towel over the entire bear for him to get dry might make it more enjoyable.

Also, the music pauses just right after the high notes and then begins, which distracts from the good quality of the music.

I'm sorry, but not even the medals in this game are worth playing it. If you aren't lined up correctly with an object, then you won't get anything for holding the spacebar and you won't even know it until five seconds after you've been doing it wrong. Adding a progress bar for the five seconds would at least let me know I need to move a little closer or you could remove the five second wait altogether. Also, there are times where holding down the spacebar on an object will allow me to continue gathering stuff, while other times I just get one thing and again, I won't know it isn't working until five seconds later. The game is also progressing at a very slow pace, I don't know what some of the "advice" does, and like others are saying, there should be more things to interact with.

The music though is very good.

It's hard to believe I almost passed up playing this! It is very good. Even with the screen being so close up to the character, it didn't take anyway from the platforming skills and timing necessary to beat it. I also liked the Pong boss.

You made these levels in a day? That is more than pretty good. That is fantastic. Compared to what I've been playing recently, you could call this a full game, but I'm still looking forward to the full thing. Though, when you make the full thing, try to add a story to it as well. It might make it even better.

SinclairStrange responds:

Don't worry there will be a story :) Aye the levels were made yesterday and the engine was made about a month back in another day. Thanks, hope the final version will please!

It is definitely a cute game. May get boring for hardcore gamers and with the lack of danger and extreme challenge, but the art is very good, especially the crystals. However, next time, work on the main character a little more. The girl in the thumbnail is very attract and looks very different from the sprite (though I understand the detail will be different since it was a close up of a girl's face). Putting some of that detail into the main character could boost your overall rating from other people since it is what players will be focused on.

I liked the game, but the boos at the end is too tedious and boring. I could sometimes sit in one spot for most of the battle without worrying about being hit except for in the second stage with the homing energy ball. The other bosses were short and sweet, which was good. There is a lot you could have done to make it more challenging (I didn't get the Red Victory medal because I failed to look at them closely beforehand and I don't want to replay it to get it and I like medals).

Still, this is good for a project you did nearly by yourself. On a note, if you make another similar game, could you make it so the special I select in the former part of a map stay selected.

Also, I have no idea how to get the secret medals. I went to the more option in the menu and clicked on the links, but I didn't get anything.

rhys510 responds:

Thanks, i know there are a lot of issues with the game but sadly i do not have the original file to edit anymore :/

The game is good and i was able to finish it, but it slowed down on a few of the levels (especially pseudo snake), which made it very hard and frustrating to get a large amount of coins. Also, the jumping mechanic may need a little work. I found myself sometimes able to control the height of my jump to avoid low objects while other time, I could not. Also, jumps from underneath a block is a pain sometimes because I just hit my head and fall.

Still, I like the game and the coin collecting aspect. I wanted to turn everything in the level into coins.

I love the Pyroscape trilogy! I wish I could make games this awesome.

I am a voice actor, singer, writer, beta tester, and video maker. If you would like my help with anything from games to animations to almost anything really, let me know.

Age 24, Male

writer

Joined on 12/30/12

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